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Olaf Vancura

from Las Vegas, NV
Age ~58

Olaf Vancura Phones & Addresses

  • 705 Coriander Canyon Ct, Las Vegas, NV 89138 (702) 494-8229
  • 3003 Red Arrow Dr, Las Vegas, NV 89135
  • 4684 Stuttgart St, Las Vegas, NV 89147
  • Youngstown, OH
  • Cherokee Village, AR
  • Buffalo, NY
  • Tehachapi, CA
  • Anaheim, CA
  • Somerville, MA
  • Joshua Tree, CA

Resumes

Resumes

Olaf Vancura Photo 1

Founder And Chief Executive Officer And Managing Member

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Location:
Las Vegas, NV
Industry:
Gambling & Casinos
Work:
Free Slot Games of Las Vegas
Founder and Chief Executive Officer and Managing Member

Ags - American Gaming Systems Oct 2010 - May 2014
Vice President Game Development

Game Ingenuity Jan 2008 - Jan 2012
President

Gaming Entertainment 2008 - 2009
Vice President

Mikohn Gaming Progressive Gaming Int'l Dec 1997 - Dec 2006
Vice President Game Development and Chief Creative Officer
Education:
The Johns Hopkins University 1987 - 1992
Doctorates, Doctor of Philosophy, Physics, Philosophy
The Johns Hopkins University 1987 - 1989
Masters, Physics
Skills:
Strategic Planning
Game Design
Game Development
Gaming
Gaming Industry
Online Gaming
Product Development
Problem Solving
Strategy
Creative Solutions
Inventor
R&D
Software Development
Optimization
Analysis
Creative Problem Solving
Logical Thinker
Critical Thinking
Strategic Thinking
Team Management
Social Game Development
Synthesizing
Olaf Vancura Photo 2

Olaf Vancura

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Business Records

Name / Title
Company / Classification
Phones & Addresses
Olaf Vancura
President
First Choice Pregnant Women Services
Health/Allied Services
860 E Sahara Ave, Las Vegas, NV 89104
Olaf Vancura
Manager
Zivot, LLC
3003 Red Arrow Dr, Las Vegas, NV 89135
Olaf Vancura
M
Game Ingenuity, LLC
860 E Sahara Ave, Las Vegas, NV 89104
Olaf Vancura
President
Enlightened Woman Inc
Nonclassifiable Establishments
601 S 10 St, Las Vegas, NV 89101
Olaf Vancura
Director
Personhood Nevada
860 E Sahara Ave, Las Vegas, NV 89104
Olaf Vancura
Director, President
Slc Advertising Co-Op of Las Vegas
1915 W Craig Rd, Henderson, NV 89044
1915 W Craig, Henderson, NV 89044
Olaf Vancura
President, Treasurer
Life Is Precious Foundation
Membership Organizations, Nec, Nsk
860 E Sahara Ave, Las Vegas, NV 89104
Olaf Vancura
M
Black Chip Software, LLC
860 E Sahara Ave, Las Vegas, NV 89104
6749 Waterville Cir, Las Vegas, NV 89107

Publications

Isbn (Books And Publications)

Advantage Yahtzee

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Author

Olaf Vancura

ISBN #

0929712048

Knock-Out Blackjack: The Easiest Card-Counting System Ever Devised

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Author

Olaf Vancura

ISBN #

0929712315

Smart Casino Gambling: How to Win More and Lose Less

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Author

Olaf Vancura

ISBN #

0929712870

Us Patents

Pachinko Stand-Alone And Bonusing Game

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US Patent:
6340158, Jan 22, 2002
Filed:
Mar 15, 2001
Appl. No.:
09/810147
Inventors:
Jesse E. Pierce - Las Vegas NV
Olaf Vancura - Somerville MA
Assignee:
Mikohn Gaming Corporation - Las Vegas NV
International Classification:
A63B 7100
US Classification:
2731381, 273138, 273126 A, 273124 B, 273143 R, 463 20
Abstract:
A Pachinko bonus game system for an underlying game machine. The Pachinko bonus game has a playing field with a plurality of rows of pegs. A ball is launched onto the playing field by a launch mechanism when an initiate condition occurs during play of the underlying game. A row of lanes are provided on the playing field. The ball, after traversing among the pegs on the playing field, eventually travels through one of the lanes. At each lane is randomly displayed a bonus payoff value. The lane the ball travels through senses the presence of the ball and the value displayed for that lane is added to the credit meter in the underlying game. The bonus payoff values are randomly changed from game to game which eliminates any mechanical bias present in the Pachinko game. A stand-alone Pachinko game as well as using a Pachinko game as a coin dispenser is also provided.

Apportionment Of Pay Out Of Casino Game With Escrow

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US Patent:
6390473, May 21, 2002
Filed:
Sep 9, 1999
Appl. No.:
09/393000
Inventors:
Olaf Vancura - Las Vegas NV, 89147
Terrance William Oliver - Reno NV, 89511
International Classification:
A63F 100
US Classification:
273292, 273274, 2731381, 273309
Abstract:
A method of a house apportionment of a bonus value during bonus game play, entry for which occurs during play of an underlying game of chance. The method of house apportionment has steps of awarding the player a portion of the bonus value for the bonus game and adding the remainder of the bonus value to at least one escrow account available to reward subsequent players, such that the bonus value paid by the house is constant and the house advantage is fixed regardless of player proficiency in the bonus game. The bonus games include knowledge-based playing. The knowledge-based bonus game includes a player answering, selecting, or guessing the proper responses to questions. The answering, selecting, or guessing has the step of challenging the player with questions having a common theme or varying difficulty. The knowledge-based playing has the step of asking the player questions the bonus value of which is measured against survey responses. Alternately, the amount of the bonus award may be based on time taken or clues received during the bonus game.

Gaming Machine With Bonusing

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US Patent:
6398218, Jun 4, 2002
Filed:
Mar 31, 2000
Appl. No.:
09/540259
Inventors:
Olaf Vancura - Las Vegas NV
Assignee:
Mikohn Gaming Corporation - Las Vegas NV
International Classification:
A63F 1300
US Classification:
2731381, 463 25, 463 42, 273143 R
Abstract:
A method is set forth for playing a bonus game in a secondary slot machine adjacent a primary slot machine. The primary slot machine issues a bonus qualifying signal to the secondary slot machine to start play of a bonus game when a bonus qualifying event occurs. The reels of the bonus game include value symbols, null symbols, and end game symbols which may be of two basic types: a lose game symbol and a stop game symbol. After the random spin, the values of any value symbols displayed on the payline of the secondary slot machine are accumulated into an accumulated winning value. The value symbols could include positive integer values, negative integer values, and multiples. The random spinning, determination of values of any-value symbol and the accumulation of a winning value is repeatedly continued until an end of the bonus game occurs.

Pachinko Stand-Alone And Bonusing Game

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US Patent:
6398219, Jun 4, 2002
Filed:
Aug 3, 2000
Appl. No.:
09/632357
Inventors:
Jesse E. Pierce - Las Vegas NV, 89113
Olaf Vancura - Las Vegas NV, 89147
International Classification:
A63F 740
US Classification:
2731382, 273143 R, 273121 B, 463 20
Abstract:
A Pachinko bonus game system for an underlying game machine. The Pachinko bonus game has a playing field with a plurality of rows of pegs. A ball is launched onto the playing field by a launch mechanism when an initiate condition occurs during play of the underlying game. A row of lanes are provided on the playing field. The ball, after traversing among the pegs on the playing field, eventually travels through one of the lanes. At each lane is randomly displayed a bonus payoff value. The lane the ball travels through senses the presence of the ball and the value displayed for that lane is added to the credit meter in the underlying game. The bonus payoff values are randomly changed from game to game which eliminates any mechanical bias present in the Pachinko game. A stand-alone Pachinko game as well as using a Pachinko game as a coin dispenser is also provided.

Pattern Reverse Keno Game Method Of Play

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US Patent:
6398644, Jun 4, 2002
Filed:
Dec 22, 1998
Appl. No.:
09/218500
Inventors:
Kenneth Allan Perrie - Groton CT
Olaf Vancura - Las Vegas NV
Assignee:
Mikohn Gaming Corporation - Las Vegas NV
International Classification:
A63F 922
US Classification:
463 18, 273264, 2731381, 273139, 463 19
Abstract:
A virtual matrix comprised of a plurality of grid elements is provided, on which a hidden pattern, comprised of a plurality of matrix entries, is randomly placed. A player views a gaming matrix having a plurality of visible positions, each visible position corresponding to one of the grid elements. The player chooses at least one of the plurality of visible positions on the gaming matrix, after which the game displays the corresponding grid element of the virtual matrix on the gaming matrix. Based on the correct number of guesses matching the pattern location, the player is awarded and a media presentation signals the players success. If the player guesses incorrectly, a second media presentation signals the incorrect guess.

Methods And Apparatus For A Casino Game

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US Patent:
6409172, Jun 25, 2002
Filed:
Sep 8, 2000
Appl. No.:
09/659430
Inventors:
Olaf Vancura - Las Vegas NV, 89147
International Classification:
A63B 5306
US Classification:
273256, 273249, 273138 A, 273237
Abstract:
A method for playing a game has the steps of establishing a plurality of paths, each of which have a plurality of squares including a start square, an end square, and a plurality of value squares. Randomly traversing the paths to afford the possibility of two or more moves to reach the end square. Allowing a player to select one of the paths. Moving along the player selected path randomly, while awarding the player the values associated with squares landed upon. The randomness is by the steps of spinning a spinner, rolling a die or dice, employing a wheel, flipping a coin, or the use of a random number generator. The step of establishing a plurality of paths, each having a plurality of squares includes using a stop square, squares which cause additional movement. The steps of establishing intersecting paths or establishing one or more squares having a game associated with them are practiced. The method is in a casino game and a bonus game for a base game.

Methods Of Temporal Knowledge-Based Gaming

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US Patent:
6413160, Jul 2, 2002
Filed:
Jul 14, 2000
Appl. No.:
09/616724
Inventors:
Olaf Vancura - Las Vegas NV
Assignee:
Mikohn Gaming Corporation - Las Vegas NV
International Classification:
A63F 924
US Classification:
463 16, 463 20
Abstract:
A method for playing a bonus game requiring knowledge has steps of presenting a query; limiting the time for response; awarding more if the player is correct, less if wrong, and keeping a house advantage in a range. A method has the steps of receiving a wager; playing a base game; playing a time-limited bonus game, and keeping a house advantage in a range. A method has the steps of presenting a query; limiting the time for response; awarding more if correct, less if wrong; randomly choosing a response if the time limit be exceeded, and keeping a house advantage in a range. A method has the steps of presenting a query; limiting the time for response; awarding more if correct, less if wrong or if the time limit is exceeded, and keeping a house advantage in a range. A method has the steps of presenting a query; limiting the time for response; awarding the player who responds correctly inversely to the time elapsed, and keeping a house advantage in a range. A method has steps of presenting a query and at least two answers; limiting the time for response; eliminating at least one answer after time has elapsed; awarding the player who responds correctly inversely to the time elapsed, and keeping a house advantage in a range.

Apportionment Of Pay Out Of Casino Game With Progressive Account

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US Patent:
6435511, Aug 20, 2002
Filed:
Sep 13, 2001
Appl. No.:
09/952721
Inventors:
Olaf Vancura - Las Vegas NV
Terrance William Oliver - Reno NV
Assignee:
Mikohn Gaming Corporation - Las Vegas NV
International Classification:
A63F 100
US Classification:
273292, 273274, 273309, 463 13
Abstract:
A method of a house apportionment of a bonus value during bonus casino game play, entry for which occurs during play of an underlying game of chance. The method of house apportionment awards the player a portion of the bonus value for the bonus game and adds the remainder of the bonus value to at least one progressive account available to reward subsequent players, such that the bonus value paid by the house is constant and the house advantage is fixed regardless of player proficiency in the bonus casino game. The bonus casino games include knowledge-based playing. The knowledge-based bonus casino game includes a player answering, selecting, or guessing the proper responses to questions. The answering, selecting, or guessing has the step of challenging the player with questions having a common theme or varying difficulty. The knowledge-based playing has the step of asking the player questions the bonus value of which is measured against survey responses. Alternately, the amount of the bonus award may be based on time taken or clues received during the bonus casino game.
Olaf Vancura from Las Vegas, NV, age ~58 Get Report