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Kurt Kellenberger Phones & Addresses

  • 12935 Orangeburg Ave, San Diego, CA 92129
  • 11754 Carmel Creek Rd, San Diego, CA 92130
  • 7855 Via Belfiore, San Diego, CA 92129
  • 620 Oak St, Kingston, OH 45644
  • 456 Prospect St, Brooklyn, NY 11215
  • Ross, OH
  • Del Mar, CA
  • New York, NY
  • Medina, OH
  • 456 Prospect Ave APT 2L, Brooklyn, NY 11215

Resumes

Resumes

Kurt Kellenberger Photo 1

Sound Design Supervisor

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Location:
San Diego, CA
Industry:
Computer Games
Work:
San Diego Studio Sony Interactive Entertainment
Sound Design Supervisor

Playstation May 2007 - Dec 2014
Supervisor, Sound Design

Sound Design For Theatre 1994 - 2004
Sound Designer

Playstation 1994 - 2004
Senior Sound Designer at Scea

Williamstown Theatre Festival May 1996 - Aug 2003
Supervising Sound Designer
Education:
The Ohio State University 1989 - 1995
Bachelors, Bachelor of Arts, Creative Writing, English
Skills:
Ps3
Psp
Sound
Field Recording
Professional Audio
Sound Design
Audio
Console
Dialogue Editing
Live Sound
Troubleshooting
Audio Post Production
Sfx
Sound Editing
Mastering
Recording
Audio Mixing
Playstation
Pro Tools
Studio Recording
Perforce
Audio Engineering
Fmod
Sound Forge
Video Games
Dialogue
Audio Editing
Logic Pro
Computer Games
Video Game Development
Surround Sound
Game Development
Post Production
Wwise
Ps Vita
Ps2
Xbox 360
Sound Effects
Film
Game Audio
Foley
Social Games
Dialog Programs
Casual Games
Music Supervision
Game Design
Mmo
Midi
Mobile Games
Music
Interests:
Children
Environment
Education
Poverty Alleviation
Arts and Culture
Kurt Kellenberger Photo 2

Sr. Sound Designer, Supervisor At Scea

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Position:
Supervisor, Sound Design at Sony Computer Entertainment America LLC, Sr. Sound Designer at Sony Computer Entertainment America LLC
Location:
Greater San Diego Area
Industry:
Computer Games
Work:
Sony Computer Entertainment America LLC since May 2007
Supervisor, Sound Design

Sony Computer Entertainment America LLC since 2004
Sr. Sound Designer

Sound Design for Theatre 1994 - 2004
Sound Designer

Williamstown Theatre Festival May 1996 - Aug 2003
Supervising Sound Designer
Education:
The Ohio State University 1989 - 1995
BA, English
Skills:
PS3
PSP
Sound
Field Recording
Professional Audio
Sound Design
Audio
Console
Dialogue Editing
Live Sound
Troubleshooting
Audio Post Production
SFX
Sound Editing
Mastering
Recording
Audio Mixing
Playstation
Pro Tools
Studio Recording
Perforce
Audio Engineering
FMOD
Sound Forge
Video Games
Dialogue
Audio Editing
Logic Pro
Computer Games
Video Game Development
Surround Sound
Game Development
Post Production
Wwise
PS Vita
PS2

Publications

Us Patents

Customizing Player-Generated Audio In Electronic Games

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US Patent:
20100120533, May 13, 2010
Filed:
Nov 18, 2008
Appl. No.:
12/313297
Inventors:
Andrew E. Bracken - San Diego CA, US
Kurt B. Kellenberger - San Diego CA, US
Christopher C. Braymen - Ramona CA, US
International Classification:
A63F 9/24
US Classification:
463 35
Abstract:
Methods and apparatuses for customizing player-generated audio in electronic games are provided. Sound generated by a player may be recorded in an audio clip. A modification is selected by a player, and the modification is applied to the audio clip. The modified audio clip is associated with a game event designated by the player. When the designated game event is detected, the associated audio clip may be played. In some embodiments, playing the modified audio clip includes broadcasting the modified audio clip to another player in a network.

Incorporating Player-Generated Audio In An Electronic Game

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US Patent:
20100120532, May 13, 2010
Filed:
Nov 7, 2008
Appl. No.:
12/291330
Inventors:
Andrew E. Bracken - San Diego CA, US
Kurt B. Kellenberger - San Diego CA, US
Christopher G. Braymen - Ramona CA, US
International Classification:
A63F 9/24
US Classification:
463 35
Abstract:
Incorporating player-generated audio in an electronic game is disclosed. Incorporation may include receiving an audio clip from an electronic game player, applying a modification to the audio clip to generate a chant, associating the chant to the execution of an event in the electronic game, retrieving the chant when the event in the electronic game is executed, and initiating the play of the chant upon execution of the event in the electronic game.

Incorporating Player-Generated Audio In An Electronic Game

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US Patent:
20180193747, Jul 12, 2018
Filed:
Dec 26, 2017
Appl. No.:
15/854044
Inventors:
- San Mateo CA, US
Kurt B. Kellenberger - San Diego CA, US
Christopher G. Braymen - Ramona CA, US
International Classification:
A63F 13/54
A63F 13/63
A63F 13/814
H04L 29/06
A63F 13/335
A63F 13/87
Abstract:
Incorporating player-generated audio in an electronic game is disclosed. Incorporation may include receiving an audio clip from an electronic game player, applying a modification to the audio clip to generate a chant, associating the chant to the execution of an event in the electronic game, retrieving the chant when the event in the electronic game is executed, and initiating the play of the chant upon execution of the event in the electronic game.

Incorporating Player-Generated Audio In An Electronic Game

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US Patent:
20160367898, Dec 22, 2016
Filed:
May 31, 2016
Appl. No.:
15/168830
Inventors:
- SAN MATEO CA, US
Kurt B. Kellenberger - San Diego CA, US
Christopher G. Braymen - Ramona CA, US
International Classification:
A63F 13/54
A63F 13/87
A63F 13/335
A63F 13/63
Abstract:
Incorporating player-generated audio in an electronic game is disclosed. Incorporation may include receiving an audio clip from art electronic game player, applying a modification to the audio clip to generate a chant, associating the chant to the execution of an event in the electronic game, retrieving the chant when the event in the electronic game is executed, and initiating the play of the chant upon execution of the event in the electronic game.
Kurt B Kellenberger from San Diego, CA, age ~53 Get Report